Grunt Lab Sandbox
GruntBot
--/10 0 XP
Guest
--/10 0 XP
White to Move
Playing as White
Move List
0

XP Economy

Earn XP

Pawn 2 XP
Grunt 2 XP
Bishop 3 XP
Knight 3 XP
Rook 4 XP
Queen 6 XP
Consolation 1 XP

Spend XP

Pawn → Grunt 3 XP
Grunt → Bishop 6 XP
Grunt → Knight 6 XP
Bishop → Rook 6 XP
Knight → Rook 6 XP
Rook → Queen 9 XP
Muster Grunt 5 XP

Starting XP

Black starts with 1 XP (komi). White starts with 0 XP.

In classical chess, White's first-move advantage leads to wins in roughly 54% of decisive games. Black's +1 XP komi brings that closer to a balanced 50/50 ratio.

Promotion Path

Pawn
3 XP
Grunt
6 XP
6 XP
Bishop
Knight
6 XP
6 XP
Rook
9 XP
Queen

Grunt Reference

Move

One square forward or backward

Capture

One square diagonally

Muster

Open squares around King