Grunt Lab Sandbox
GruntBot
--/10
0 XP
Guest
--/10
0 XP
XP Economy
Earn XP
| Pawn | 2 XP | |
| Grunt | 2 XP | |
| Bishop | 3 XP | |
| Knight | 3 XP | |
| Rook | 4 XP | |
| Queen | 6 XP | |
| Consolation | 1 XP |
Spend XP
| Pawn → Grunt | → | 3 XP |
| Grunt → Bishop | → | 6 XP |
| Grunt → Knight | → | 6 XP |
| Bishop → Rook | → | 6 XP |
| Knight → Rook | → | 6 XP |
| Rook → Queen | → | 9 XP |
| Muster Grunt | → | 5 XP |
Starting XP
Black starts with 1 XP (komi). White starts with 0 XP.
In classical chess, White's first-move advantage leads to wins in roughly 54% of decisive games. Black's +1 XP komi brings that closer to a balanced 50/50 ratio.
Promotion Path
Pawn
3 XP
Grunt
6 XP
6 XP
Bishop
Knight
6 XP
6 XP
Rook
9 XP
Queen
Grunt Reference
Move
One square forward or backward
Capture
One square diagonally
Muster
Open squares around King